Cybersecurity Awareness Games & Training — Universities
Connect scenario practice to programme evaluation. Compare learning readiness and assessment coverage, explore student profiles, and plan focused follow-up.
Questions about CyberPlay training
Are the diplomas verifiable?
Yes. Every certificate carries a code, and anyone can check it on a public page without an account. It shows the recipient, the game, knowledge check or course, the score and the issuing organisation — nothing else.
Which identity providers work?
SSO with SAML or OpenID Connect is included in Growth and Enterprise. Optional account creation on first sign-in respects your organisation’s user capacity.
Do students get a certificate for the video courses?
Yes, on Growth and Enterprise. A student who watches a course through and answers all five questions can claim a certificate of completion. It shows the course, the first-attempt score and the date, and anyone can verify it with its code. It is not academic credit or a professional qualification.
Explore CyberPlay in English: practical guides, knowledge checks and games for everyday security decisions.
Choose the same plans for every organisation. Launch covers the essentials; Growth adds analytics, certificates, CSV exports and SSO.
Every scenario maps to learning outcomes you can put in a module description.
Connect scenario practice to programme evaluation. Compare learning readiness and assessment coverage, explore student profiles, and plan focused follow-up.
Schools and universities use the same Launch and Growth plans. Tick the education box for an automatic 40% discount. No separate education package.
See where each cohort needs support.
- Compare cohorts alongside the proportion of students with a score.
- Find unassessed learners and domains that need more practice.
- Support your programme with results exports, verifiable diplomas and SSO.
Video courses with a certificate students can show
Short courses from phishing to safe use of AI. Students and staff take them in the browser, and each one ends with a report, three rules to remember and its sources.
- Certificates of completion on Growth and Enterprise: one per course, with the first-attempt score, verifiable by anyone with the code. They are not academic credit.
- Assign a course to a cohort with a due date and a target, such as four correct answers out of five.
- See per-course first-attempt scores and who has finished. Growth and Enterprise add cohort breakdowns, the weakest questions and CSV export.
- First answers in lessons add a smaller knowledge signal to each student’s CyberSense. Scenarios still lead the score.
- Every member of your university’s organisation, staff included, can take every course.
- 55 courses in 7 topics · About 6–8 minutes · Five checkpoint questions inside the video · Narrated in English and Romanian · Guides to choose from: 7
- Modern email phishing · Free · About 7 minutes
- Do not paste a secret into the wrong chat · About 6 minutes
- The lock is not a promise · About 6 minutes
Guides
- Cyber security awareness for universities: a course plan
Build university cyber security awareness with student induction, staff and research pathways, CyberPlay Courses, practical games and a campus reporting exercise.
- Session and device-code phishing: why a real login page is not enough
Compare session-cookie theft, device-code phishing and OAuth consent. Learn the safe employee action with CyberPlay Courses and Find the Fake Login.
- Prompt injection training for employees: check what your AI assistant can do
Teach employees to check AI actions, protect work data and report mistakes. Pair CyberPlay Courses with Data Dash practice and a practical approval checklist.
Related cybersecurity topics
- Phishing Awareness Games
Practise spotting deceptive messages, suspicious sign-in pages and payment requests with free phishing awareness games.
- QR Phishing Awareness Games
Learn to check QR-code destinations and recognise quishing. Practise inspecting codes and choosing when to open, ignore or report them.
- Social Engineering Awareness Games
Practise responding to impersonation, phone scams, suspicious requests and workplace manipulation in cybersecurity scenarios.
- Ransomware Awareness & Response Games
Explore ransomware decisions through interactive games covering suspicious attachments, containment, reporting and recovery planning.
- Password & Account Security Games
Learn about unique passwords, password managers, multifactor authentication and fake login pages through interactive security games.
- Backup & Recovery Awareness Games
Practise backup and recovery decisions. Explore the difference between synchronising files and maintaining recoverable copies.
- Workplace Physical Security Games
Practise clean-desk decisions, screen locking, badge handling and visitor checks in interactive office security games.
- Remote Work Cybersecurity Games
Explore home-office cybersecurity scenarios covering work devices, approved storage, router settings and unexpected phone requests.
- Wi-Fi Security Awareness Games
Practise choosing a wireless network and responding to suspicious captive portals, lookalike access points and certificate warnings.